Sonys E3 2014 Briefing at a Glance

Sony closes out the first day of E3 2014, with a surprising 2 hour presention, full of big reveals and a vision for the future of  Sony.

Sony, in my opinion, have always had the hardest job with their press conferences, being the last one in a day of 4 events of a similar scale. But over the last few years they have stuck to a core layout that keeps the viewers engaged for the full 2 hour length. They seem to alternate between a huge title, that you know is coming out, or a serious and gritty game, and then follow up with a light-hearted and vibrant game, so you don’t get bored of just seeing the dark and gritty over and over. And with a smattering of business and product talk in the middle, this made for one of the most enjoyable conferences of the day.

Starting off with a long trailer for Destiny, the long in development loot driven shared world shooter from Bungie, the studio responsible for the Halo franchise up until they departed Microsoft after Halo Reach.

The Trailer didn’t really show any new game play, but it did finally give us a few story details, explaining that The Traveler (the giant sphere over earth) was running from some form of darkness, that is coming back to eliminate the human race, and that as a Guardian, you are trusted with searching the galaxy in search of a way to stave off the oncoming disaster.

The logo for Bungies Destiny
Image from www.theaveragegamer.com

It’s been a while since we heard any news about the Beta for Destiny, so it comes as a surprise when they announced it will be coming exclusive to PS4 on July 17th, with a small amount of people being allowed Alpha access next week. They also announced a White PS4 bundled with Destiny for the games launch on September 9th.

Following on from Destiny was a small section of gameplay from The Order 1886, an action horror game from Ready at Dawn Studios (God of war and Daxter PSP games). The trailer featured the same neo-Victorian setting as the reveal trailer last year, along with it’s heavily mustached protagonist. With similar run a gun gameplay as the Uncharted series, but facing off an odd zombie werewolf hybrid. it seemed to be very cut-scene heavily, splattered with QuickTime events to add interactivity

Sticking to the formula, next was a indie game from a bunch of recent uni graduates from Guildford. Titled Entwined, it had you controlling two beings, in this case a bird and a fish, in a Rez-esque on rails item collector, with the twist being that you control both characters at the same time, with the left and right analogue sticks respectively. The real kicker in this very vibrant presentation was that it went live that very moment, with you being able to set it downloading on your PS4 straight away.

One of the biggest surprises of the conference, maybe the entire day, was the presence of Media Molecule showing us LittleBigPlanet 3. Having previously stated many times that they were not going to be present and had nothing to show at this years E3, the familiar sounds of Sackboy came as a well received surprise.

LBP 3 Blog
The 3 new characters feature in LBP3
Image from littlebigplanet.playstation.com

Showcasing the 3 new playable characters in LBP3 in a live, non-scripted gameplay demo was a definite highlight of the night. Watching the developers mess up playing a game they’ve created made it feel like they were letting the game speak for itself, which is very much in keeping with the spirit of the game. And with a planned release date of November this year, we’ll be playing it far sooner than expected.

Talking of surprises, (and boy has this E3 been full of them), was the announcement of a Remake of Double Fines Grim Fandango. Originally released back in 1998 to mass critical success, and the announcement of the remake on both PS4 and Vita has this reporter very excited indeed.

One of the boldest games shown this year has to be No Mans Sky. A Procedurally generated open universe game, where every player starts their journey on a different planet, and by the looks of it, can just do whatever they want. Be it just discover every planet, or create a clan of other space farriers. Created by Hello Games, the studio behind the arcade hit Joe Danger and its sequel, this is shaping up to be one of the most interesting games shown this year.

And as this was a Sony presentation, 30 minutes were dedicated to the actual business side of the company, and they choose this section to reveal that PlayStation Now, Sony’s game streaming service, will launch an open beta on PS4 and PS Vita on July 31st in the US and Canada, with the hope that it’ll come to the UK and Europe early next year.

Also explained in more detail was Sony’s foray into original tv programming, launching with a series titled Powers. Based on the graphic novel of the same name by one of marvel’s creative greats Brian Michael Bendis, it tells the tale of two police officers who are in charge of superhero crimes. It is currently casting and should be on our screens by the end of the year.

Also in the “Media section” of the presentation was the unlikely announcement of a Rachet and Clank feature film, coming out next summer to theaters, along side an HD remake of the original game for PS4 and PS Vita.

The logo for the Rachet and Clank feature film
Image from www.gameinformer.com

After this was the long speculated Next-gen port of one of last years best selling games, GTA V. Releasing some time this autumn on PS4, Xbox one and PC, and allowing you to move your online profile across any platform.

Closing out the presentation was the first footage from the next installment in the Uncharted series, now subtitled “A thieves end”. Will this be the end of Nathan Drake and friends? We’ll find out next year when the game launches on PS4

With the longest conference of the whole event, it managed to keep my attention at 2am, for the whole 2 hours, with a mass of announcements and surprises, 2014 and 2015 should be an interesting year for Sony.

All images belong to their respected owners


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